ソースコード
// G++ MACRO.CPP -STD=C++14
#include <bits/stdc++.h>
typedef long long ll;
const int INF = 1e9;
const int MOD = 1e9+7;
const ll LINF = 1e18;
using namespace std;
#define dump(x) cout << #x << " = " << (x) << endl;
#define YES(n) cout << ((n) ? "YES" : "NO" ) << endl
#define Yes(n) cout << ((n) ? "Yes" : "No" ) << endl
#define POSSIBLE(n) cout << ((n) ? "POSSIBLE" : "IMPOSSIBLE" ) << endl
#define Possible(n) cout << ((n) ? "Possible" : "Impossible" ) << endl
#define possible(n) cout << ((n) ? "possible" : "impossible" ) << endl
#define SANKOU(n,a,b) cout << ((n) ? (#a) : (#b) ) << endl
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define REP(i,n) for(int i=0;i<(n);++i)
#define REPR(i,n) for(int i=n;i>=0;i--)
#define FOREACH(x,a) for(auto& (x) : (a) )
#define WFA(d,v) REP(k,v)REP(i,v)REP(j,v)d[i][j]=min(d[i][j],d[i][k]+d[k][j])
#define SCOUT(x) cout<<(x)<<" "
#define ENDL cout<<endl
#define VECCIN(x) for(auto&youso_: (x) )cin>>youso_
#define VECIN2(x,y) REP(i,x.size())cin>>x[i]>>y[i]
#define VECCOUT(x) if(1){for(auto tt=x.begin();tt!=x.end();tt++){if(tt!=x.begin())cout<<" ";cout<<(*tt);}cout<<endl;}
#define ALL(obj) (obj).begin(),(obj).end()
#define EXIST(n,x) (find(ALL(n),x)!=n.end())
#define UNIQUE(obj) sort(ALL( obj )); obj.erase(unique(ALL(obj)),obj.end())
#define EN(x) if(1){cout<<#x<<endl;return 0;}
#define COUT(x) cout<<(x)<<endl
void CINT(){}
template <class Head,class... Tail>
void CINT(Head&& head,Tail&&... tail){
cin>>head;
CINT(move(tail)...);
}
#define CIN(...) int __VA_ARGS__;CINT(__VA_ARGS__)
#define LCIN(...) ll __VA_ARGS__;CINT(__VA_ARGS__)
#define SCIN(...) string __VA_ARGS__;CINT(__VA_ARGS__)
template <class T = ll>
T IN(){T x;cin>>x;return (x);}
template <class Head>
void VT(Head head){}
template <class Head,class Seco,class... Tail>
void VT(Head&& head,Seco&& seco,Tail&&... tail){
seco.resize(head);
VT(head,move(tail)...);
}
void VT2(){}
template <class Head,class... Tail>
void VT2(Head&& head,Tail&&... tail){
VECCIN(head);
VT2(move(tail)...);
}
template <class Head>
void VT3(Head&& head){}
template <class Head,class Seco,class... Tail>
void VT3(Head&& head,Seco&& seco,Tail&&... tail){
seco[head]=IN();
VT3(head,move(tail)...);
}
#define VC1(n,...) V __VA_ARGS__;VT(n,__VA_ARGS__);VT2(__VA_ARGS__); //aaabbbccc
#define VC2(n,...) V __VA_ARGS__;VT(n,__VA_ARGS__);REP(i,n)VT3(i,__VA_ARGS__); //abcabcabc
// #include <boost/multiprecision/cpp_int.hpp>
// using namespace boost::multiprecision; // cpp_int
#define P pair<ll,ll>
#define V vector<ll>
#define M map<ll,ll>
#define S set<ll>
#define pb(a) push_back(a)
#define mp make_pair
int main(){
CIN(n, h, w);
vector<V> v(h, V(w));
REP(i,h){
SCIN(s);
REP(j,w){
v[i][j] = (s[j] == '#');
}
}
vector<V> th(h, V(1,0));
REP(i,h){
REP(j,w){
if(!v[i][j])
++th[i].back();
else
th[i].pb(0);
}
}
vector<V> tw(w, V(1,0));
REP(i,w)
REP(j,h){
if(!v[j][i])
++tw[i].back();
else
tw[i].pb(0);
}
FOR(k, 1, n + 1){
int cnt1 = 0;
REP(i,h)
FOREACH(xx,th[i])
cnt1 += xx / k;
COUT(max(cnt1, 0));
}
return 0;
}