ソースコード
// 基本テンプレート
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <string>
#include <cstring>
#include <deque>
#include <list>
#include <queue>
#include <stack>
#include <vector>
#include <utility>
#include <algorithm>
#include <map>
#include <set>
#include <complex>
#include <cmath>
#include <limits>
#include <cfloat>
#include <climits>
#include <ctime>
#include <cassert>
#include <numeric>
#include <functional>
using namespace std;
#define rep(i,a,n) for(int (i)=(a); (i)<(n); (i)++)
#define repq(i,a,n) for(int (i)=(a); (i)<=(n); (i)++)
#define repr(i,a,n) for(int (i)=(a); (i)>=(n); (i)--)
#define int long long int
template<typename T> void chmax(T &a, T b) {a = max(a, b);}
template<typename T> void chmin(T &a, T b) {a = min(a, b);}
template<typename T> void chadd(T &a, T b) {a = a + b;}
typedef pair<int, int> pii;
typedef long long ll;
int dx[] = {0, 0, 1, -1};
int dy[] = {1, -1, 0, 0};
int wx[] = {1, 1, 0, 0};
int wy[] = {0, 0, 1, 1};
constexpr ll INF = 1001001001001001LL;
constexpr ll MOD = 1000000007LL;
int H, W;
int dist[1010][1010];
int gx, gy;
int X[1010], Y[1010];
int lx, ly, rx, ry;
struct Elem {
int x, y, cost;
};
bool operator<(const Elem &a, const Elem &b) {
return a.cost > b.cost;
}
signed main() {
cin >> H >> W >> gx >> gy; gx--; gy--;
rep(i,0,H) cin >> X[i];
rep(i,0,W) cin >> Y[i];
cin >> lx >> rx >> ly >> ry;
lx--; rx--; ly--; ry--;
rep(i,0,H) rep(j,0,W) dist[i][j] = INF;
dist[0][0] = 0;
priority_queue<Elem> q;
q.push(Elem{0, 0, 0});
while(!q.empty()) {
Elem t = q.top(); q.pop();
int x = t.x, y = t.y, c = t.cost;
if(x == gx && y == gy) break;
rep(i,0,4) {
int nx = x + dx[i], ny = y + dy[i];
if(nx < 0 || nx >= H || ny < 0 || ny >= W) continue;
if(lx <= nx && nx <= rx && ly <= ny && ny <= ry) continue;
int edge = X[x] * wx[i] + Y[y] * wy[i];
if(dist[nx][ny] > dist[x][y] + edge) {
dist[nx][ny] = dist[x][y] + edge;
q.push(Elem{nx, ny, dist[nx][ny]});
}
}
}
cout << dist[gx][gy] << endl;
return 0;
}